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Gamespot Recent Updates [Previews] 

Can Dying Light Freshen Up a Rotting Genre? [PC]

The thrill of first-person parkour can be a game changer to zombie-killing action games, but developer Techland needs to work out its technical kinks.

How Forza 5 Is Crowd-Sourcing Artificial Intelligence [Xbox One]

Thanks to some ambitious cloud-based technology, you'll never race against vanilla AI in Turn 10's latest racing sim.

Five Things We Noticed About Call of Duty: Ghosts [Xbox 360]

Guiding your dog, shooting at fish, and playing your part in Call of Duty: Ghosts.

Four Details About Destiny You Probably Missed at Sony's Press Conference [PlayStation 3]

We fill in a few gaps from Bungie's gameplay debut.

Dead Rising 3 and the Case of the Disappearing Banana Hammock [Xbox One]

Why Dead Rising 3 isn't nearly as serious as the Xbox press conference made it out to be.

The Crew: Playing Matchmaker in a Massive Open-World Racer [PC]

There's more to Ubisoft's new arcade racer than a giant sandbox.

Changes That Seem All Too Familiar - Final Fantasy XIV: A Realm Reborn [PC]

Sweeping changes to Final Fantasy XIV may surprise and delight fans, but the new additions are old hat to those who have played other recent MMOs.

You May Not Marvel at Lego Super Heroes [Xbox 360]

Why the latest entry in the block-building franchise engenders a serious case of deja vu.

Magicka: Wizard Wars Is a Frenetic Anti-MOBA for Fans of Chaos and Silly Hats [PC]

Paradox North has turned Magicka into a competitive multiplayer game that focuses on action, speed, and setting wizards on fire.

The Fungus Among Us: Facing the Infected of The Last of Us [PlayStation 3]

Our first encounter with the Infected of The Last of Us proves to be tense and challenging.

The Surprising Splinter Cell: Blacklist [Xbox 360]

Why Sam Fisher's latest adventure is a far more interesting game than early demos might suggest.

You May Not Marvel at Lego Super Heroes [Xbox 360]

Why the latest entry in the block-building franchise engenders a serious case of deja vu.

Can Dying Light Freshen Up a Rotting Genre? [PC]

The thrill of first-person parkour can be a game changer to zombie-killing action games, but developer Techland needs to work out its technical kinks.

The Crew: Playing Matchmaker in a Massive Open-World Racer [PC]

There's more to Ubisoft's new arcade racer than a giant sandbox.

Changes That Seem All Too Familiar - Final Fantasy XIV: A Realm Reborn [PC]

Sweeping changes to Final Fantasy XIV may surprise and delight fans, but the new additions are old hat to those who have played other recent MMOs.

Fire Emblem: Awakening Aims to Keep the Series' Flames Burning [3DS]

Despite a few new options and features, Awakening strives to remain true to the Fire Emblem formula.

Absent a Movie License, Lego City Undercover Still Has Charm to Spare [Wii U]

Why TT Games doesn't need an official movie tie-in to have fun with Hollywood.

Gears of War: Judgment Fights Redundancy Through Innovation [Xbox 360]

Epic retools the series' familiar structure with a slew of features that extend the life of the game and potentially the series as well.

Bioshock Infinite Proves There's More to the Series Than Just Rapture [Xbox 360]

It retains series' trademark combat and emphasis on theme, but Bioshock Infinite handles world design and storytelling in an entirely new way,

The Crew: Playing Matchmaker in a Massive Open-World Racer [PC]

There's more to Ubisoft's new arcade racer than a giant sandbox.

It's Hard to Believe in the New Lara Croft [PC]

With all the talk of a more vulnerable, realistic Lara Croft, we delve into the first 2.5 hours of the game to find out just how human this heroine is.

Bravely Default: Flying Fairy Does A Better Job At Being Final Fantasy Than Current FFs [3DS]

We check out the first few hours of this not-very-subtle nod to Final Fantasy's golden years.

You May Not Marvel at Lego Super Heroes [Xbox 360]

Why the latest entry in the block-building franchise engenders a serious case of deja vu.

You May Not Marvel at Lego Super Heroes [Xbox 360]

Why the latest entry in the block-building franchise engenders a serious case of deja vu.

The Surprising Splinter Cell: Blacklist [Xbox 360]

Why Sam Fisher's latest adventure is a far more interesting game than early demos might suggest.

The Vulnerable Side of Crysis 3 [PC]

How a series long dominated by alien-killing machismo flashes a slightly different side.

It's Hard to Believe in the New Lara Croft [PC]

With all the talk of a more vulnerable, realistic Lara Croft, we delve into the first 2.5 hours of the game to find out just how human this heroine is.

The Vulnerable Side of Crysis 3 [PC]

How a series long dominated by alien-killing machismo flashes a slightly different side.

Bravely Default: Flying Fairy Does A Better Job At Being Final Fantasy Than Current FFs [3DS]

We check out the first few hours of this not-very-subtle nod to Final Fantasy's golden years.

You May Not Marvel at Lego Super Heroes [Xbox 360]

Why the latest entry in the block-building franchise engenders a serious case of deja vu.


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